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:iconthelonelyseeker: More from TheLonelySeeker


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April 4, 2012
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"In Mass Effect 3, you know you need to take back Earth, but the path to victory is less clear at the outset. You won't just find some long-lost Reaper "off" button," - Casey Hudson

"Don't expect to win the loyalty of the galaxy by simply completing a series of fetch quests" - Casey Hudson

"… part of what you're trying to do is save the universe so you can live in it. That's part of the promise, I think, for any great IP. It has to be a world worth saving… I think Mass Effect has that quality to it. If you get rid of the Reapers and win that, wouldn't it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense." - Casey Hudson

"There are many different endings. We wouldn't do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets?" - Mike Gamble

"It's not even in any way like the traditional game endings,where you can say how many endings there are or whether you got ending A, B, or C.....The endings have a lot more sophistication and variety in them." - Casey Hudson

"[The presence of the Rachni] has huge consequences in Mass Effect 3. Even just in the final battle with the Reapers." - Mac Walters

"And, to be honest, you [the fans] are crafting your Mass Effect story as much as we are anyway." - Mike Gamble

"Because a lot of these plot threads are concluding and because it's being brought to a finale, since you were a part of architecting how they got to how they were, you will definitely sense how they close was because of the decisions you made and because of the decisions you didn't make" - Mike Gamble

"Fans want to make sure that they see things resolved, they want to get some closure, a great ending. I think they're going to get that." - Casey Hudson

"The whole idea of Mass Effect 3 is resolving all of the biggest questions, about the Protheons and the Reapers, and being in the driver's seat to end the galaxy and all of these big plot lines, to decide what civilizations are going to live or die: All of these things are answered in Mass Effect 3." - Casey Hudson

"There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it." - Casey Hudson

the cover image is this (maybe now it's bigger than in the cover)
This is a sample of BW's 'artistic integrity'

my contribute for the retake of ME3 :)
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godofimagination Featured By Owner May 11, 2012
Oh snap! Gurren Lagann AND Mass Effect!?
Archon89 Featured By Owner Apr 30, 2012
Pił leggo tutto questo, e pił mi metto a ridere! XD Per il fatto che hanno detto CHIARAMENTE e continuamente certe cose e poi non le hanno tradotte in realtą come tutti ci aspettavamo. Bravi, ragazzi della Bioware. XD
levitan71 Featured By Owner Apr 17, 2012  Hobbyist General Artist
i do fear bw that your fans will give somewhat a cold shoulder in the purchase of new products from said company..
graustier Featured By Owner Apr 16, 2012
"Artistic Integrity", indeed. Too bad their actions don't stack up to their claims. Damned insulting. :unimpressed:

I don't dispute Bioware's rights to their franchise. Their game, their rules. However, unlike books or movies, when you go about making a trilogy of games such as this, you are committing to a standard from start to finish (An obligation to the fans so to speak). That standard was the ability to choose who your character was, how they and the galaxy around them was shaped and formed through each chapter. That expectation was well met throughout the series, which adds to the disappointment that Bioware would run out of steam like that.

If Bioware wishes to kick their fanbase in the balls (or ovaries, respectively...... quads, maybe? =p), that's their prerogative. However, they had best not expect folks to look kindly upon their future works with Mass Effect if they continue to make this conduct habitual.

In the meantime, I will just enjoy the parts of the games I like, and suspend belief of the ones I don't. The Ending may have been an important factor, but it is not everything. I wish everyones' Shepards a good journey. =)
TheLonelySeeker Featured By Owner Apr 17, 2012  Hobbyist General Artist
I get your point, but Bethesda some years ago did the same 'mistake' ending Fallout 3 with the hero's death. Fans went in nerdrage. But they (Bethesda) didn't insult their fans saying that they're a bunch of ignorant people who don't understand art, they apologized and made a DLC that allowed you to survive and continue playing.
Bethesda's know how to satisfy and keep their customers.
I don't think the ending is the only problem with ME3, the disregarded expectations are so many even ingame!
They had no time to develop it as it should have been, EA was eager to have our money in their greedy pockets.
But I don't want to wait and see EA bankrupt, it's a meager satisfaction, I'm trying to save what can be saved of ME3. I'm trying to pull out the best I can from the summer DLC. I want them to understand that adult fans won't be won back with a free-package for the multiplayer (I hate it) and kabooooooooooom I'm having fuuun ohhh I love BW :devil:
graustier Featured By Owner Apr 17, 2012
You are correct, the ending was but one of many things that BW/EA just pulled out of their collective posterior and plopped onto the plate, and should be corrected in my opinion.
Also, I never meant to imply that I was merely sitting on the sidelines, casually observing. I signed on with a number of petitions and polls that requested these oversights be revised, Retake ME3 being one of them.

I still believe the franchise is rightfully theirs, however. They can do what they want with it. The best thing we, as fans, can do is submit creative input and tell them our wants directly. If that does not work, well, then we vote with our feet (and more importantly, with our wallets).

Bethesda's Fallout 3 was one such precedence, and a good example. Such things happen between game/software developers and fans often, and is certainly nothing new. My hopes are positive, but I won't hold my breath. I have enough gray hairs as is. *Chuckles*.

Here's to a positive outcome. We'll hold the line. =)
TheLonelySeeker Featured By Owner Apr 18, 2012  Hobbyist General Artist
great! :D
Hold the line then, I'm full of white hair (tinted black) too :P
Here in Italy we say that 'there are none so deaf as those who do not want to hear' ... I don't know if it gives the idea, but it perfectly defines EA's leaders :(
malgrumm Featured By Owner Apr 16, 2012
Cardboredbox Featured By Owner Apr 16, 2012  Hobbyist General Artist
Boy, reading all those quotes from the BioWare peeps just warms me up inside. You don't even know. :iconfacepalmplz:
ValGravel Featured By Owner Apr 16, 2012  Hobbyist Digital Artist
Kind of hard to retake something that never really belonged to you in the first place.
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